Build Mode
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"Customize Everything" |
- When moving a family into a lot the player can choose to buy houses furnished or unfurnished.
- The sledge hammer tool has been enhanced, the player can now drag an area to delete multiple objects.
- When placing objects against a diagonal wall the object will snap into place perfectly.
- There's a roof height slider.
- The biggest lot size is 64x64 (same as a 5x5).
- There is an option for Auto-Roofs. So, while the player builds, the roof automatically appears.
- There’s a button that paints / carpets the entire room (instead of holding Shift).
- The player can set light colors and brightness levels (both indoor and out).
- There is now a square terrain paint brush. Imagine using it to paint a sidewalk.
- The player can change the floor and walls of a pool. (Note: This is also available in The Sims 2: Seasons.)
- The maximum width of a set of stairs is 8 tiles.
- There are single tile doors, double tile doors, single tile doors that center on double tiles, and even three tile doors.
- There are ceilings under ANY floor tile placed. At this time, the player cannot recolor the ceiling without Ambitions.
- The maximum number of floors is 5.
- 1/2 walls were released at the same time as Late Night.
- The player can move many wall objects up and down on walls as of Late Night.
- As of November 2010 players can create round pool edges.
- 45 and 90 degree rotation comes with the game. Holding the ALT key allows free placing and rotation.
- The player cannot import patterns into the game yet without a mod.
- The player can move the mailbox and trash can anywhere on the lot.
- The player can click on any external door on the lot and set it to become the new front door.
- Fences rise with terrains.
- There is a tool that allows the player to push walls in or out without the wall and objects having to be removed first. Instead, they move with the wall(s).
- Career buildings and some community lots are rabbit holes in the base game.
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