Monday, May 14, 2012

Build Mode


"Customize Everything"
  • When moving a family into a lot the player can choose to buy houses furnished or unfurnished.
  • The sledge hammer tool has been enhanced, the player can now drag an area to delete multiple objects.
  • When placing objects against a diagonal wall the object will snap into place perfectly.
  • There's a roof height slider.
  • The biggest lot size is 64x64 (same as a 5x5).
  • There is an option for Auto-Roofs. So, while the player builds, the roof automatically appears.
  • There’s a button that paints / carpets the entire room (instead of holding Shift).
  • The player can set light colors and brightness levels (both indoor and out).
  • There is now a square terrain paint brush. Imagine using it to paint a sidewalk.
  • The player can change the floor and walls of a pool. (Note: This is also available in The Sims 2: Seasons.)
  • The maximum width of a set of stairs is 8 tiles.
  • There are single tile doors, double tile doors, single tile doors that center on double tiles, and even three tile doors.
  • There are ceilings under ANY floor tile placed. At this time, the player cannot recolor the ceiling without Ambitions.
  • The maximum number of floors is 5.
  • 1/2 walls were released at the same time as Late Night.
  • The player can move many wall objects up and down on walls as of Late Night.
  • As of November 2010 players can create round pool edges.
  • 45 and 90 degree rotation comes with the game. Holding the ALT key allows free placing and rotation.
  • The player cannot import patterns into the game yet without a mod.
  • The player can move the mailbox and trash can anywhere on the lot.
  • The player can click on any external door on the lot and set it to become the new front door.
  • Fences rise with terrains.
  • There is a tool that allows the player to push walls in or out without the wall and objects having to be removed first. Instead, they move with the wall(s).
  • Career buildings and some community lots are rabbit holes in the base game.

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